⭐ Lanesplitterz
Making effects for a stylized bowling game
Intro
First time trying out a project that’s very stylized.
Implementation
Toon Shading
Since my art team wanted a flatter cartoon-ish look, I made a toon outline & shading post-processing effect using Sobel edge detection algorithm based on normal, depth, and color. With some cel-shading on top and a LOT of tuning, we had a pretty cool effect that feels like a comic book.
VFX
More stylized effects compared to my previous projects. It looks really cool with the toon post-processing look!
- Smoke
- Toon impact
- Launch explosion
- Fullscreen speedlines
- Oil splash
🛠️ Tools used
- C#
- HLSL
- Unity
- Procreate
- Figma