πŸ—‚οΈ Archive

⭐ 3D Game Engine in DX11
ITP 485 - A 3D game engine in DirectX11
⭐ Mocap Interpolation
CSCI 520: Interpolating skeleton pose
⭐ Soft body animation: Jello Cube demo
CSCI 520: Simulating a jello cube in OpenGL
⭐ Portal
ITP 380: Multi-level Portal
⭐ Raytracer
CSCI 420: Building a simple raytracer with recursive reflections